ken|ning

“moving air”

10 fragments across 10 traditions carry this sense. They split 6 to 4 between opening and closing a name, which means it sits comfortably at either end.

Across the traditions

Reverse entry

They are spread across 4 different families, from tabletop outward, which is the mark of a sense so basic that almost every tradition needs a word for it. No single tradition hoards it: the deepest, Bard, has 1.

Bard


Tabletop

Wind initial

  • Windhollow

    Wind moving air + hollow sunken place

    moving air sunken place

  • Windnote

    Wind moving air + note single tone

    moving air single tone

  • Windheart

    Wind moving air + heart spirit

    moving air spirit

D&D


Tabletop

wind final

  • Jetwind

    Jet jet black + wind moving air

    jet black moving air

  • Hazewind

    Haze hanging murk + wind moving air

    hanging murk moving air

  • Junwind

    Jun juniper + wind moving air

    juniper moving air

Elf


Fantasy races

Wind initial

  • Windhollow

    Wind moving air + hollow sheltered dell

    moving air sheltered dell

  • Windgleam

    Wind moving air + gleam brief glint

    moving air brief glint

  • Windsong

    Wind moving air + song sung melody

    moving air sung melody

Horse


People

wind final

  • Amber Wind

    Amber golden resin + wind moving air

    golden resin moving air

  • Midnight Wind

    Midnight darkest hour + wind moving air

    darkest hour moving air

  • Fable Wind

    Fable spoken tale + wind moving air

    spoken tale moving air

Monk


Tabletop

Wind initial

  • Windbloom

    Wind moving air + bloom opened flower

    moving air opened flower

  • Windripple

    Wind moving air + ripple small wave

    moving air small wave

  • Windfold

    Wind moving air + fold a doubling

    moving air a doubling

Necromancer


Tabletop

wind final

  • Rimewind

    Rime frost crust + wind moving air

    frost crust moving air

  • Candlewind

    Candle wax light + wind moving air

    wax light moving air

  • Marrowwind

    Marrow inner pith + wind moving air

    inner pith moving air

Ranger


Tabletop

Wind initial

  • Windtread

    Wind moving air + tread the walking

    the walking in the moving air

  • Windfall

    Wind moving air + fall a descent

    a descent in the moving air

  • Windwade

    Wind moving air + wade water crossing

    water crossing in the moving air

wind final

  • Brookwind

    Brook small stream + wind moving air

    small stream moving air

  • Birchwind

    Birch white-barked tree + wind moving air

    white-barked tree moving air

  • Marshwind

    Marsh standing water + wind moving air

    standing water moving air

Witch


People

Wind initial

  • Windstile

    Wind moving air + stile climbing step

    moving air climbing step

  • Windvale

    Wind moving air + vale broad valley

    moving air broad valley

  • Windshade

    Wind moving air + shade thrown shadow

    moving air thrown shadow

Wood Elf


Fantasy races

Wind initial

  • Windlinn

    Wind moving air + linn waterfall

    moving air waterfall

  • Windley

    Wind moving air + ley grass clearing

    moving air grass clearing

  • Windyard

    Wind moving air + yard enclosed ground

    moving air enclosed ground

Senses that travel together

See also

Each of these shares at least two traditions with “moving air”. Senses that keep turning up in the same sets usually belong to one semantic field — the small vocabulary a naming tradition returns to again and again.

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