ken|ning

“hand”

15 fragments across 11 traditions carry this sense. 14 of them close a name against 1 that open one, so it usually lands as the second element.

Across the traditions

Reverse entry

They are spread across 5 different families, from people outward, which is the mark of a sense so basic that almost every tradition needs a word for it. No single tradition hoards it: the deepest, Bard, has 3.

Bard


Tabletop

Quiro initial · mano final · hand final

  • Quiroten

    Quiro hand + ten holding

    hand holding

  • Quiromel

    Quiro hand + mel honey

    hand honey

  • Quirovin

    Quiro hand + vin wine

    hand wine

  • Ombramano

    Ombra shadow + mano hand

    shadow hand

  • Lentomano

    Lento unhurried + mano hand

    unhurried hand

  • Solomano

    Solo alone + mano hand

    alone hand

  • Wanderhand

    Wander wandering + hand hand

    wandering hand

  • Velvethand

    Velvet velvet + hand hand

    velvet hand

  • Bellhand

    Bell bell + hand hand

    bell hand

God


Creatures

kar final · kara final · hand final

  • Urkar

    Ur source + kar hand

    source of the hand

  • Alkar

    Al altar + kar hand

    altar of the hand

  • Xelkar

    Xel void + kar hand

    void of the hand

  • Zarkara

    Zar crown + kara hand

    crown of the hand

  • Thalkara

    Thal deep + kara hand

    deep of the hand

  • Dhurkara

    Dhur endurance + kara hand

    endurance of the hand

  • Ruinhand

    Ruin ruin + hand hand

    ruin hand

  • Crownhand

    Crown crown + hand hand

    crown hand

  • Woundhand

    Wound wound + hand hand

    wound hand

Cyberpunk


People

hand final

  • Pulsehand

    Pulse beating + hand hand

    beating hand

  • Neonhand

    Neon new + hand hand

    new hand

  • Scraphand

    Scrap scrap + hand hand

    scrap hand

Dwarf


Fantasy races

hand final

  • Marblehand

    Marble marble + hand hand

    marble hand

  • Grimhand

    Grim grim + hand hand

    grim hand

  • Oathhand

    Oath oath + hand hand

    oath hand

Irish


Real world

lav final

  • Riglav

    Rig king + lav hand

    king hand

  • Tuathlav

    Tuath people + lav hand

    people hand

  • Branlav

    Bran raven + lav hand

    raven hand

Nickname


People

hand final

  • Sharphand

    Sharp keen-edged + hand hand

    keen-edged hand

  • Glasshand

    Glass clear pane + hand hand

    clear pane hand

  • Slyhand

    Sly cunning + hand hand

    cunning hand

Paladin


Tabletop

hand final

  • Steadhand

    Stead steadfast + hand hand

    steadfast hand

  • Shieldhand

    Shield shield + hand hand

    shield hand

  • Sunhand

    Sun sun + hand hand

    sun hand

Pirate


People

hand final

  • Fenhand

    Fen fen + hand hand

    fen hand

  • Wavehand

    Wave wave + hand hand

    wave hand

  • Blackhand

    Black black + hand hand

    black hand

Rogue


Tabletop

hand final

  • Sparrowhand

    Sparrow hedge bird + hand hand

    hedge bird hand

  • Fayhand

    Fay fey + hand hand

    fey hand

  • Peghand

    Peg wooden pin + hand hand

    wooden pin hand

Viking


Real world

hand final

  • Raudhand

    Raud red + hand hand

    red hand

  • Silfhand

    Silf silver + hand hand

    silver hand

  • Kolhand

    Kol coal + hand hand

    coal hand

Wizard


People

hand final

  • Moonhand

    Moon moon + hand hand

    moon hand

  • Chalkhand

    Chalk chalk + hand hand

    chalk hand

  • Sablehand

    Sable sable + hand hand

    sable hand

Senses that travel together

See also

Each of these shares at least two traditions with “hand”. Senses that keep turning up in the same sets usually belong to one semantic field — the small vocabulary a naming tradition returns to again and again.

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